Golang's Keygen

⚠️ DISCLAIMER: Use with caution in your Go/Gorilla applications. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.

32 BYTE AUTH KEY (HMAC signing key)

m8pOd1FP0wbd9vgt2df0La81Mfx19ductKoMMnG32VryqpKWSyBKjltFcvaxsmib6Jv/eO0o82DxEtlLBCQ2iQ==

16 BYTE ENCRYPT KEY (AES-256 encryption key)

CWL2dLYXN7ZHYakP7EaIwKwc8JrrQy5AXLkppkEewAw=

HOW TO USE IN YOUR CODE

                
//Somewhere in your .env file
SESSION_AUTH_KEY=m8pOd1FP0wbd9vgt2df0La81Mfx19ductKoMMnG32VryqpKWSyBKjltFcvaxsmib6Jv/eO0o82DxEtlLBCQ2iQ==
SESSION_ENCRYPT_KEY=CWL2dLYXN7ZHYakP7EaIwKwc8JrrQy5AXLkppkEewAw=

/*=== NOTE: Keys are generated as Base64 Encoded. Use the following function to decode and use in your Go code ===*/
//Go code start import ( "os" "github.com/gorilla/sessions" "github.com/joho/godotenv" "encoding/base64" )
func getKeyFromEnv(name string) []byte { raw, err := base64.StdEncoding.DecodeString(os.Getenv(name)) if err != nil { panic("Invalid base64 for " + name) } return raw } func init() { _ = godotenv.Load() // loads from .env file } var store = sessions.NewCookieStore( getKeyFromEnv("SESSION_AUTH_KEY"), getKeyFromEnv("SESSION_ENCRYPT_KEY"), )