Golang's Keygen

⚠️ DISCLAIMER: Use with caution in your Go/Gorilla applications. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.

32 BYTE AUTH KEY (HMAC signing key)

ST4bK1qUnOlp2HivO2cncNc1Lg8uqjIPqJbK3l3yGgnl/+cj/jlM8HMqzq19qmj8mtpVV3q51Me57BTeMTa0Ng==

16 BYTE ENCRYPT KEY (AES-256 encryption key)

QLeHFSaBqfdyfFNTLPTPlL1JZg9o8ylRVXkoOeHJz5w=

HOW TO USE IN YOUR CODE

                
//Somewhere in your .env file
SESSION_AUTH_KEY=ST4bK1qUnOlp2HivO2cncNc1Lg8uqjIPqJbK3l3yGgnl/+cj/jlM8HMqzq19qmj8mtpVV3q51Me57BTeMTa0Ng==
SESSION_ENCRYPT_KEY=QLeHFSaBqfdyfFNTLPTPlL1JZg9o8ylRVXkoOeHJz5w=

/*=== NOTE: Keys are generated as Base64 Encoded. Use the following function to decode and use in your Go code ===*/
//Go code start import ( "os" "github.com/gorilla/sessions" "github.com/joho/godotenv" "encoding/base64" )
func getKeyFromEnv(name string) []byte { raw, err := base64.StdEncoding.DecodeString(os.Getenv(name)) if err != nil { panic("Invalid base64 for " + name) } return raw } func init() { _ = godotenv.Load() // loads from .env file } var store = sessions.NewCookieStore( getKeyFromEnv("SESSION_AUTH_KEY"), getKeyFromEnv("SESSION_ENCRYPT_KEY"), )